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Club is one of the renamed sections in FM27's primary navigation menu, alongside Portal, Squad, Tactics, Recruitment and Training. The redesigned navigatio

Club

Club is one of the renamed sections in FM27's primary navigation menu, alongside Portal, Squad, Tactics, Recruitment and Training. The redesigned navigation uses primary and secondary menus for most navigation, while tiles focus mainly on presenting information.

Evidence: 7 community-reported · Last verified: 2026-11-11 · Sources: 1

Club is a primary navigation section in Football Manager 27, rather than a standalone challenge with a completion objective. Use it to reach club-related screens through the top menus and configure which responsibilities you handle yourself or delegate to your backroom staff.

How to Open Club

  1. Locate the primary navigation menu at the top of the screen. Club appears alongside Portal, Squad, Tactics, Recruitment and Training.
  2. Select Club. The redesigned interface places most navigation in the primary and secondary menus, so start there rather than searching for an information tile.
  3. Check the secondary navigation for your destination. Its improved signposting helps you identify the available screens within the section.
  4. Use the toggle button when moving between screens within the area. This lets you switch without returning to the overview to find another tile.

The distinction between menus and tiles is important: tiles now focus primarily on presenting information. If you can see information but need to move elsewhere, check the navigation menus rather than assuming that every tile is a shortcut.

Step-by-Step: Set Staff Responsibilities

One documented use of Club is assigning Staff Responsibilities. This lets you decide which tasks remain under your control and which your backroom staff handles, tailoring your involvement to the parts of management you enjoy. [src-84cde24e42]

1. Open Responsibilities

Navigate to Club > Responsibilities. This is the documented route for choosing your own duties and delegating others to staff. [src-84cde24e42]

2. Decide How Hands-On You Want to Be

Before assigning tasks, identify where you want to spend your time. The first-hours guide describes different approaches: some managers prefer direct involvement in media, training and scouting, while others delegate work so they can concentrate on match days. Use that distinction to guide your choices rather than assuming every responsibility needs your personal attention. [src-84cde24e42]

3. Review the Documented Tasks

The responsibilities available for allocation include:

  • Managing friendly matches
  • Taking team talks
  • Organising loan deals

For each task, decide whether you want to control it yourself or have your backroom staff handle it. These are examples specifically identified in the supplied guide, not a complete inventory of the Responsibilities screen. [src-84cde24e42]

4. Make Assignments Early

Review responsibilities during your first hours of a new save. The introductory guide identifies these assignments as decisions that influence the speed and direction of your save from the outset. Establishing your preferred division of work early helps align your management routine with the experience you want. [src-84cde24e42]

Tips for Navigating Club

  • Check the top control panel for actions. Core areas gather their key actions there. Use it to identify what you can do in the current area, while using the menus to move between screens.
  • Switch directly between screens. The secondary-navigation toggle is intended to avoid repeated trips back to an overview.
  • Expect some cards to open full-screen. Many cards now become full-screen experiences, reducing the need to close windows while moving through the interface.
  • Do not confuse another section’s controls with Club’s controls. The navigation overview gives team meetings and delegation as Squad examples, and transfer-budget adjustments and staff advice as Recruitment examples; it does not establish those as Club control-panel actions. [src-11d7ef5297]

Scope of This Guide

The available information establishes Club’s navigation role and the Club > Responsibilities workflow. It does not provide a complete list of Club submenus, a completion condition or rewards. Treat Club as an ongoing management section: open the relevant screen, carry out the supported task and use the secondary navigation to continue elsewhere.

Community-Reported Details

These facts come from community guides, videos or wikis. They are not official statements; verify in-game before relying on them.

Primary navigation section

evidence_type

official

  • Portal
  • Squad
  • Tactics
  • Recruitment
  • Training
  • Club

FM27 refocuses tiles primarily on presenting information, with most navigation handled through primary and secondary menus at the top of the screen.

secondary_navigation

The menus include improved signposting and a toggle button for quickly accessing and switching between screens within an area without returning to the overview.

core_area_controls

Core areas include a top control panel that gathers the key actions available in that area.

screen_experience

Many cards become full-screen experiences, reducing the need to close windows while moving through the game.

Sources

November 11, 2026806 words5 min read