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Portal | Modes Wiki

Portal is a renamed section in FM27's primary navigation menu, alongside Squad, Tactics, Recruitment, Training and Club. The updated navigation is designed

Portal

Portal is a renamed section in FM27's primary navigation menu, alongside Squad, Tactics, Recruitment, Training and Club. The updated navigation is designed to reduce the number of steps needed to reach frequently used information and manager actions.

Evidence: 9 community-reported · Last verified: 2026-11-11 · Sources: 1

Portal is a primary navigation section in Football Manager 27 (FM27), alongside Squad, Tactics, Recruitment, Training and Club. Use it as the main starting point for reaching information and manager actions, while relying on the primary and secondary menus rather than treating every tile as a navigation button.

How to Open Portal

  1. Start from the main FM27 game interface.
  2. Locate the primary navigation menu at the top of the screen.
  3. Select Portal from the available sections.
  4. Review the information presented on the Portal screen before opening another area. In FM27, tiles are primarily designed to present information, while navigation is handled mainly through the primary and secondary menus.
  5. Use the primary navigation menu to move directly to another core area when you already know where you need to go:
    • Squad for squad-related information
    • Tactics for tactics
    • Recruitment for recruitment
    • Training for training
    • Club for club-related information

The renamed sections are intended to reflect your main responsibilities as a manager and reduce the number of steps needed to reach frequently used information and actions. [src-11d7ef5297]

Step-by-Step Walkthrough

1. Begin at the primary navigation

Use the primary navigation menu as the central route through FM27. It gathers most of the important navigation options at the top of the screen, so you should not need to search through multiple overview screens to reach a commonly used area.

Choose Portal when you want to work from the Portal screen or review the information available there. Choose one of the other named sections when your next task clearly belongs to that area.

2. Read the Portal information first

When Portal opens, treat its tiles and cards as information displays. Do not assume that selecting an individual tile is always the intended way to navigate. FM27 refocuses tiles primarily around presenting relevant information, with navigation moved into the primary and secondary menus. [src-11d7ef5297]

This means the most efficient approach is to identify what the screen is showing, then use the appropriate menu or control to continue. Portal is therefore useful as an information-led starting point rather than a screen that requires opening every tile in sequence.

3. Use secondary navigation for specific screens

When you enter a core area, look for the secondary navigation system. Its improved signposting is designed to make specific areas easier to find. A toggle button also lets you switch between screens within that area without returning to the overview and searching for another tile. [src-11d7ef5297]

Use this toggle when you are already working within an area and want to move between its available screens. This avoids unnecessary trips back to the overview and helps keep your current context.

4. Check the control panel

Core areas include a control panel at the top of the screen. This panel gathers the key actions available in the current area, so check it before looking elsewhere for a manager command.

The exact actions depend on the area you are using. For example, the cited navigation material identifies team meetings and delegated responsibilities as possible Squad actions, while Recruitment may provide access to transfer-budget adjustments or staff advice. [src-11d7ef5297]

5. Continue through full-screen experiences

When a card opens as a full-screen experience, continue from that screen instead of repeatedly closing windows. FM27 uses more full-screen cards to reduce the number of windows that must be closed during navigation and to make the next available action more obvious. [src-11d7ef5297]

6. Customize eligible Portal tiles

Some Portal tiles have a dropdown that lets you swap them for another tile of the same size. Open the dropdown only on tiles that provide this option, then choose a replacement that better matches the information you want to see. Tile swapping is also available in other areas of the game, but the feature is specifically included in Portal. [src-11d7ef5297]

The available replacement tiles and their contents are not specified here, so use the options shown by the game rather than expecting a particular list.

Tips

  • Use the top primary navigation first when you know the destination; it is designed to reduce unnecessary steps.
  • Treat Portal tiles as information displays unless the interface explicitly provides a navigation or tile-swapping control.
  • Use secondary navigation and its toggle button to change screens within an area without returning to the overview. [src-11d7ef5297]
  • Check the control panel before searching elsewhere for actions available in the current area.
  • Keep frequently relevant information visible by swapping eligible tiles when the Portal interface offers the dropdown.
  • Expect fewer window-closing steps when working with cards that open as full-screen experiences. [src-11d7ef5297]

Rewards

Portal is a navigation and information section rather than a challenge with a documented completion reward. The supported benefit of using it is improved efficiency: FM27 centralizes navigation, reduces clicks, and makes relevant information and next actions easier to reach.

Community-Reported Details

These facts come from community guides, videos or wikis. They are not official statements; verify in-game before relying on them.

Primary navigation section

evidence_type

official

game_version

FM27

primary_navigation_sections

  • Portal
  • Squad
  • Tactics
  • Recruitment
  • Training
  • Club

The primary navigation menu centralises most navigation at the top of the screen and reduces the number of steps needed to reach commonly used information and actions.

tile_function

In FM27, tiles are primarily used to present information rather than provide navigation; navigation is handled mainly through the primary and secondary menus.

secondary_navigation

Menus include improved signposting and a toggle button for quickly switching between screens within an area without returning to the overview or selecting another tile.

control_panel

Core areas include a top control panel that gathers the key actions available in that area.

screen_experience

Many cards are becoming full-screen experiences, reducing the need to close windows during navigation.

Sources

November 11, 20261,047 words6 min read